For this project, we designed a custom wood artwork wall for Ripple Effect Studios / EA Games at their Marina Del Rey campus.
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For this project, we designed a custom wood artwork wall for Ripple Effect Studios / EA Games at their Marina Del Rey campus.
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The Owl Bureau bookstore in LA showcases generative imagery and cactus-inspired So-Cal design, reflecting LA's vibrant essence.
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Installation built from converting sound files into 3D geometry
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Exhibition for the Wedge Gallery
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Bulleit Bourbon produced a traveling event series that merged 3D printing with art, design, and culture.
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An exhibition we created for MOCA Tucson. Using custom algorithms and GIS data of Tucson to realize an unusual and not literal topographical depiction on two floor-to-ceiling fourteen-foot-wide doors, through which the viewer will see an equally monumental obelisk through the cracked-open divide.
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We had the privilege of working with sci-fi artist and body architect, Lucy McRae to create "Future Day Spa". A "Personalised, guided experience, offering treatments that evoke states of love, trust & relaxation".
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We built a device to generate wave forms through a medium [water] driven by the real time data from Audi's social media #paidmydues campaign.
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NASDAQ data driven cardboard pavilion to tell the story of the legends of Silicon Valley. Designed and built for the exhibition - Silicon Valley: The Lure and The Legends at Los Altos History Museum
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We worked with the artist Dave Hullfish Bailey to diagram data with a 3D voronoi technique to implement a flat packing and CNC workflow
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A speaker cabinet for an interactive sound installation for Kenneth Cameron of Fourwall
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Animation for the release party and performance of David Schafer's new book "Separated United FOrms" at the Mandrake in Los Angeles.
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Motion identity for onedotzero Adventures in motion 2010 directed by Logan
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"What Should a Museum Sound Like?" is a site-specific work by artist David Schafer. We used floor plans of the Whitney Museum to digitally model and fabricate a speaker cabinet in the form of the museum which David later used as part of his live performance.
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We 3D scanned, reversed engineered, scaled and fabricated a pair of Persol sunglasses for an upcoming commercial
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Analog recreation of a lofted surface by way of Home Depot. The articulating connection nodes take the place of the control points of a computer surface model
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Art exhibition at Raid Projects withPae White, Amy Robinson, and Chris Natrop
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